![]() ![]() The Sanctified Wrath of the Berserker power is also useful but not as good as the other two above.This is the main power to go for if you want to push the solo Leaderboards as you can essentially group up the entire Rift in an open map. Sanctified Whirlwind allows us to pixelpull everything ignoring the monster's crowd control immunity while dragging them all along.On top of that, it can proc Arena Damage and Bloodshed dealing devastating damage to bigger groups of enemies. It is the best for T16, Bounties, Group farming as well as Echoing Nightmares as it releases a power Shockwave every 10 hits that does 10x the damage of a normal Hammer of the Ancients in a huge area of effect. right the entrance should appear almost immediately, as it stands next to the. Once you enter the ruined hall, take a U-turn to the. Teleport to that location, and once there head straight across the bridge. Bull-kathoss weapons and focus and restraint are optional although they are the optimal pieces for this build. We are a Hammer of the Ancients Barb after all, so this power is recommended in almost all variants. The Immortal King Set Dungeon is located in Act III, The Ruins of Sescheron. Immortal king is honestly an absolute requirement, you lose 100 dmg + perma Wrath of the berserker + perma call of the ancients without this. Sanctified Hammer of the Ancients is the main power of choice here. ![]() For the Hammer of the Ancients Barbarian you have 2 very strong options:.Keeping up Wrath of the Berserker and Call of the Ancients permanently is essential to this build. It provides a 4,000 damage bonus and has loads of new complementary item options. Let's look at our Class Powers and see how they apply to our build. Nowadays, Hammer of the Ancients is one of the few Barbarian skills making use of the Immortal King's Call set. ![]()
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